-FREE Copy of 32 bit Windows game development tool THE GAMES FACTORY (originally called Klik&Play). Also includes a free upgrade module for Klik&Play users. -Free code for four commercial quality arcade games. -Lessons on designing and authoring provided through game details. -Details on how to create various types of games, including Scrolling Shoot 'Em Up, -Platform, Strategy, Puzzle, Multimedia applications, and Online Games. -Information on how to get your game distributed commercially and a website available to post your game and let others test it out!
"synopsis" may belong to another edition of this title.
--Includes a FREE version of The Games Factory created especially for this book that allows readers to save and trade .GAM files with other TGF Users.
--Detailed tutorials and in-depth definitions of terminology and concepts, provide a real understanding of the development porcess and explain the basics of image creation and sound. Also teaches how to use TGF to create screen savers and other useful applications.
--Covers the history of computer games for the beginning and to what's coming in the future.
ON THE CD
The Windows CD includess a free version of TGF, sample games to play and explore, useful image and sound utilities, and other valuable tools and assets for a complete game creation package. The games created with this version can only be saved as .GAM files to be played on machines with TGF.
Mike Whalen has worked in the game industry for seven years, as a writer, art director, and designer. He resides in New Orleans, Lousinana.
"About this title" may belong to another edition of this title.
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Book Description Soft cover. Condition: New. 1st Edition. New CD-ROM still sealed and unused in pouch- " For aspiring game developers and creative game players who want to create their own games, this book provides all the tools needed without any programming skills. Written by the developers of the award-winning Dead Reckoning and Sorcerer, this book uses The Games Factory "drag-and-drop" 32-bit development tool, and The PIE 3D GCS, to teach game creation from conception to completion.-- Includes a Free version of The Games Factory created especially for this book that allows readers to save and trade .GAM files with other TGF users. -- Detailed tutorials walk you through the creation of several games, describing step-by-step features for character development, weaponry, scoring, scenery, and sound effects. Also teaches how to use TGF to create screen savers and other useful applications -- Covers the history of computer games, storyboarding, terminology, and joystick vs. keyboard controlling.". Seller Inventory # 012213